Define a latency budget
Separate capture, codec, network and display delay. Measure each stage on real hardware instead of inferring the result from one indicator.
Capture, encoding, transport and decoding form a pipeline. We work on multimedia software with formats, audio/video synchronisation, latency and CPU, GPU and memory constraints in mind.
Separate capture, codec, network and display delay. Measure each stage on real hardware instead of inferring the result from one indicator.
A buffer absorbs throughput variation but adds waiting. Define frame-drop policy, backpressure and recovery after discontinuities.
Profile memory copies, allocations and decoding paths. Validate changes against the formats, resolutions and devices actually used.
Synthetic data / video at 30 frames/s
3 frames × 33,3 ms = 100 ms
Custom quote. Formats, codec licences, hardware and performance targets are agreed before development. The visualisation explains buffering; it is not a benchmark.
Let's discuss your projectA product to launch, a system to recover, an integration to build. Share the context: we'll start with the right questions.